The downloads are ONLINE again!
Already in 2001 I decided to gather Half-Life 1 singleplayer mods. I was impressed by the original game Half-Life and enjoyed Azuresheep, Case Closed, They Hunger and USS Darkstar very much. Because my internet connection was really lame (dial-up) I never managed to gather anything. I received the chance when I became a student and got access to super fast broadband internet in my dorm. I began searching for mods and soon found PlanetPhillip.com. That site was an amazing source for Half-Life 1&2 single player mods! Because the site file server went down, I decided to gather best of the mods and upload them to a free FTP server that is provided by Fiction s.p : mikro-ftp. Currently the mods are hosted by druga.org.
Enjoy the mods!
Choose the right one according to the mod description
| Download: Downloads: 560 Size: 82,0 MB | Review: This version of the patch will upgrade your WON Half-Life version to 1.1.1.0 regardless of the version you have installed. I recommend installing this patch first, because most of the mods works great with it. MD5 hash:
7c5f2079ad6d62ea639b026e9fa972e2
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| Download: Downloads: 417 Size: 4,4 MB | Review: Unofficial patch for Half-Life. Before installing you will need to install the 1.1.1.0 patch (look above)
Changelog What's new in this version?
MD5 hash:
d045fcd88f20b6cf8d9cdf98fe88c59f
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| Download: Downloads: 552 Size: 50,1 MB | Review: This is the last in the unofficial patch series. It offers many improvements of the rendering engine and bugfixes. You will need .NET Framework 2.0 and already installed 1.1.1.0 patch to install it. All mods playable with 1.1.1.0 should work with it.
Changelog
MD5 hash:
a4570d061e5b73639dad8f502212e907
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| Download: | Review: If you want to play Half-Life with nicer looking models and some sounds, then install this patch. Only the content for original Half-Life is included. If you have Steam version of Half-Life, then you probably already have this pack installed. A few mods don't work well with this pack, this will be mentioned in the review. |
| Download: Downloads: 327 Size: 34.1 MB | Review: As usual for Half-Life mods, you play Gordon Freeman again and set off to repair the mess, that was caused after the events of the original Half-Life. To fix this you face four environments (Himalayas, amusement park, industrial complex and Xen). The game contains new models, speech and a lot of nicely scripted events. The maps are very elaborate, through playing, new paths are opened. Gameplay is therefore very interesting and diverse. The background story is interesting, the paths to take are not obvious. The only disappointment is the ending. Rating: 5, well made and non-linear Time played: 2 hours and 50 minutes Required Half-Life version: 1.1.1.2 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Absolute Redemption MD5 hash:
e5190c3c5f3ac5e97eb8f72bb09a49af
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| Download: Downloads: 231 Size: 6.54 MB | Review: Pretty short mod (when I played it for the second time I used only 40 minutes). It seems like it uses parts of maps from other mods or from the original Half-Life. Weapons, ammo and health kits are nicely distributed, but there are too many for the normal difficulty - I recommend playing on Hard. The story is set in Black Mesa research facility, therefore you will encounter known enemies. There could be some surprises when a enemy is well placed, but there is nothing to be to excited about in this mod. Well, you could loose some time when searching for hidden buttons ;) Rating: 2, nothing special Time played: 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Affliction MD5 hash:
b31cba50467e45ed7f0a1d2dc13a241e
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| Download: Downloads: 270 Size: 58.89 MB | Review: Affraid of Monsters could be one of the most scariest Half-Life mods around but sadly it isn't. Why? Because the author decided to make it one of the most frustrating mods for the game. The mod is way too dark. Most of the time you will spend in the darkness and the flashlight is really useless, especially in long corridors. We can't say the game isn't scary, it is scary as hell. There are levels in the mod that make you stand scared in a corner and just wait for the hordes of enemies that will unleash on you soon. There are also some excellent puzzles, that make the game more interesting. Sometimes you have to go back, where you have already been. When you press a button you will sometimes view a video sequence of door opening, but it can be hard to remember where this happened if you have to go back a long way. The game is really unfair to the player. The enemies are strong (later on they are strong and invisible) and ammo and health packs are really limited. Luckily the zombies can be tricked and bashed with the knife from distance, but this can be really dull - get ready for Save and Load. Would I recommend it? For those who like riddles and heavy (unfair) action, the game will be great, but others should not waste time on this mod. Rating: 2, too dark and unfair Time played: 20 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Affraid of Monsters MD5 hash:
046ab1671882d9e4ce5f95ef5819ac41
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| Download: Downloads: 310 Size: 7.12 MB | Review: At the beginning Assault on Roswell makes an impression of being yet another shooter where you have to make your way through hordes of enemies in few hours and you will face very linear gameplay. Well, you couldn't be more wrong. The game doesn't force the player to advance and there are no obvious routes to take. An example - after I somehow managed to get the shotgun and assault rifle by fighting with the crowbar, I somehow figured out that its not ok to continue without the H.E.V. suit. I wasn't wrong, I completely forgot about it, so I had to go back a long way to fetch it. The enemies are well placed, the quantity of ammo and medkits is just enough, if you play carefully. Sometimes it's better to avoid fighting, sometimes you can trick your enemies. I recommend to check every corner of this mod, because you will be rewarded. Really nice mod. Rating: 5, non-linear Time played: 3 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Assault on Roswell MD5 hash:
7d34256c682967ce9b0e95a9e9f88458
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| Download: Downloads: 303 Size: 40.52 MB Patch: Downloads: 230 Size: 1.19 MB Downloads: 188 Size: 0, 6 KB | Review: Azure Sheep is one of the best receive Half-Life mods. You play Barney, security guard in Black Mesa complex. The story is known from original Half-Life and it's interlaced really good. You meet Gordon Freeman quite a few times. Scripted events are quite common and this means a lot of surprises and hard fights. This game is sure not among the easy ones. The blue crosshair is pretty faint and it's hard too shoot sometimes. Despite that I had no problems beating the game, because there are enough medpacks and ammo. Only problem is lack of rockets, so save them only for choppers. If you run out of them, you can still bring the chopper down with ~250 bullet hits from the machinegun. There are some video sequences that tell the story. You are tightly binded with security guard Kate, that you must keep alive. That demands a different approach to gameplay, thinking about future steps and more intense action. Luckilly you can heal her, often you part way with her and continue alone. Level design is pretty good, although there are some dull passages and locked doors. There are often more paths available and you can use different approaches. Among regular enemies, you face new alien ones and also get some new guns. If you want to explore, you can also play the Go for a Walk level. Rating: 5, good fights and various paths, one of my favourites Time played: 5 hours and 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Azure Sheep MD5 hash:
f4cf6dcaad8771973e91da1b9212fc0e
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| Download: Downloads: 258 Size: 2.86 MB | Review: No review yet Rating: No rating yet Time played: No entry yet Required Half-Life version: No entry yet More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Back to Xen MD5 hash:
a5162f232d2b4fc2caca1d1177b3b8d7
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| Download: Downloads: 257 Size: 6.63 MB | Review: No review yet Rating: No rating yet Time played: No entry yet Required Half-Life version: No entry yet More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Back to Xen 2 MD5 hash:
bc66b2154a8678a8ce2b3cb323789cb5
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| Download: Downloads: 245 Size: 50.45 MB | Review: Before is a very short mod, on a ship map. It has some high-res models, Spirit of Half-Life and lots of effects(rain, etc.) so the framerate is very low. The background music is very nice and makes the game more interesting. Through the game you kill some aliens and soldiers and move some crates. The ending fight is easy and buggy. Rating: 2, very short Time played: 20 minutes Required Half-Life version: 1.1.1.2 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Before MD5 hash:
627a9341b184a9e22acc6d5028468754
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| Download: Downloads: 318 Size: 186.15 MB | Review: If you ever played the game Max Payne, you will quickly recognise the similarity with this mod. The levels are suspiciously similar, and also the storyline is just like Max Payne - comic wise. That gives the game variety. Some parts of the game are similar to The Suffering. You play an Special Ops soldier and your mission is to execute someone named Gallagher and retrieval of a bomb suitcase. At first I must comment on the looks of the game. This is GoldSource at its best. The graphics are amazing. The textures are very detailed, also the weapons and models. Enemies cast shadows, there is a lot of smoke and effects and also some physics. When you shoot you are thrown back, bodies and object are flying around. That contributes greatly to the atmosphere. By killing enemies you are receiving bonus points that are used to improve your skills (I haven't experienced that to be honest). There are a lot of scripted surprise and the game is far from being boring. You carry the medkit (injections) in your inventory so you can be prepared for the fights. Sadly, there are also some bad parts. Some weapons are inaccurate, and that means you will die a lot, because the enemies are accurate and there are a lot of them. Sometimes the game seems to be unfair. It looks like the authors forgot that Half-Life doesn't have bullet time :P. Walking is interesting, because the view is shaking, but when running, the character is really slow from the start (so much fr Special Ops :P). And a lot of times you will die exactly because of this slow starts. I must also criticise the levels, because I had a feeling they not varied enough. Rating: 5, graphically extremely nice, sometimes a bit unfair Time played: 3 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Black Ops Redux MD5 hash:
0dc761f8b9290fc04645eec093e4a6e0
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| Download: Downloads: 283 Size: 10.14 MB | Review: Bloodbath begins unusually, during playing it becomes clear its far from being yet another mod. There are some nice fights, new enemies and guns, that are faster than usual ones. The game has also some riddles and jump-skill challenges. It's a interesting mod, but really short. Rating: 3, short yet interesting Time played: 50 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Bloodbath MD5 hash:
eabc558f04c5ba0fe17ced07043d6724
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| Download: Downloads: 319 Size: 115.21 MB | Review: This is a Slovak mod and unfortunately they forgot to include English. The menus will therefore be in Slovak (the main buttons are luckily in English) and you will hear Slovak conversation (this was quite amusing for me :). The theme of this mod is set in the beginning of the previous century, so you will witness old cars, old decorations and offcourse gangsters and guns from that period. If you ever played the game Mafia - well, this could be Mafia on the GoldSource engine. Fights are hard and realistic, because one shot can be fatal and the enemies are pretty accurate. However there is no depth in this game and it's (I figured it out at the end) a demo. Rating: 2, too short demo Time played: 1 hour Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Bloody Pizza - Vendetta MD5 hash:
b1c63b5713950c92d7a6b1a06b19ba7d
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| Download: Downloads: 295 Size: 7.63 MB | Review: The main speciality of this game is it's elaborateness. Beginning of the game is really great for those who like to explore. You face only three types of enemies (Headcrabs are especially annoying), but their numbers are enough, to quickly waste your ammo. The ammo is well hidden and if you don't find them, well ... you will be without it. The game doesn't force you to pickup weapons, you have to explore on your own. Only the crowbar is needed to advance, other weapons are optional. That means you will have to carefully examine every part of the map. The dissapointing thing about this mod is that it ends too soon. It's only the first part of the game, but because it was published in 2002, we can't hope for the second part anymore. A tip - if you will have problems with texture tearing, switch to Software mode. Rating: 5, excellent for those who like to explore Time played: 2 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Boreality MD5 hash:
5c7ab51737eee44fb2c770a87c304d54
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| Download: Downloads: 232 Size: 16.1 MB | Review: Change your keys, before you begin. In Brave Brain you play a organic chemist that fights through Black Mesa. The enemies and weapons are standard. The fights are quite nice, but the weapons inflict too much damage, so you may play on Hard difficulty. Some puzzles are excellent, some are too predictable. There are quite a few surprises and they add variety to the gameplay. You will also play on Xen, but its pretty short and you don't need to be a master in jumping to finish it. Rating: 4, some very good puzzles, a little too predictable Time played: 1 hour and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Brave Brain MD5 hash:
712c59bd326a25ff599cb10ef66dc705
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| Download: Downloads: 233 Size: 15.58 MB | Review: Breakdown 2 continues the story from part one. You receive informations from reading letters and video sequences that are backed up with music. Gameplay is regular (an exception is riding with the car), you fight known enemies from the original game. The biggest flaw of this mod is predictability. Most of the times it is crystal clear how to continue. Too bad, it could have some harder puzzles. Now you have to push some buttons and crawl through some shafts and that is it. Here and there are some surprises, but there is to many ammo for Normal difficulty. I recommend playing on Hard. Rating: 3, too predictable, no puzzles Time played: 1 hour and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Breakdown 2 - Afterwards MD5 hash:
257b90757e435ab4cfaa37ef9224c99e
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| Download: Downloads: 262 Size: 12.93 MB | Review: In Case Closed you play a janitor that arrives at work, when everything goes wrong. Typical story that could be yet another boring mod, but it isn't. You meet known enemies and at start the game seems to be easy, but this changes really quick. Fights in varied levels are very hard, especially against soldiers, so be careful. A lot of times there is no obvious route and that can keep you busy for some time. Especially great are scripted sequences that take care for some shocking surprises and spice up the gameplay. You can also go a long way back and that contributes to non-linearity of the game. Rating: 5, a lot of surprises and hard fights Time played: 1 hour and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Case Closed MD5 hash:
b23b6ba57cd05bca63cddb2ab4e2483a
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| Download: Downloads: 269 Size: 5.54 MB | Review: As it is obvious from it's name, the plot of this game happens in a castle. The setting varies between the old castle architecture and newer laboratories. There are tons of traps in the game, so beware. Gameplay is far from being linear. You will have to flip switches, that will open a door or activate something in the other part of the game. Video sequences help you find the part that changed. You will also have to find a right balance between stealth and open fights to get through alive. The only thing that bothered me was the size of objects (chairs, tables, halls), because it looked like the castle was made for giants. Rating: 5, non-linear Time played: 1 hour and 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Castle Creep MD5 hash:
2eb643f7239b9a0fa081e4f97907db90
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| Download: Downloads: 245 Size: 66.6 MB Patch: Downloads: 197 Size: 522, 89 KB | Review: Chemical Existence is a total conversion of Half-Life. You will find a lot of new weapons in the game, but I doubt you will try them all. Also there are changed skins and textures, so you will have too look very hard too find something from the original Half-Life. Sadly, it looks like they also totally converted the A.I., because it's really dumb in some situations, and you will have no problems to kill your enemies with the pistol. But be aware, don't rely on this, it could quickly turn against you. Healing is unusual, you pick up injections and heal, but this will increase the danger bar. This bar fills when jumping, shooting with some weapons and healing, when full, it damages you until you relax enough. The puzzles are interesting, the gameplay is pretty non-linear and some things are really innovative. A big problem is the level of light. The game is really dark and you have no flashlight. Luckily you can pickup an machinegun later, that has flashlight attached (activate with right click). I must also warn that some parts of the game are really disgusting and that you shouldn't do anything when the NPC's are talking to you. You could get stuck. Rating: 4, fresh experience, but dark and with clumsy A.I. Time played: 4 hours and 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Chemical Existence MD5 hash:
d443c4c5f84abf2968f3a854493faecf
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| Download: Downloads: 220 Size: 7.88 MB | Review: Chronicles - Episode One is an alternative story version for the original Half-Life. It assumes that a plane explodes somewhere on Freemans path and this opens new options to advance. The idea is interesting and it's not badly done. With some hard fights you will accumulate some play time ... well, 20 minutes of it, maybe half and hour if you play on Hard. Sadly the mod is unfinished. You receive a modified machinegun, but I didn't use it at all. Rating: 2, some interesting fights, but it's way too short Time played: 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Chronicles - Episode One MD5 hash:
b0847f86b0340d889ce0d59ee7b99952
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| Download: Downloads: 267 Size: 105.34 MB | Review: The mod is Russian so you will listen too Russian language and read English texts. This combination worked well, because you will have no problems playing it, despite you will not understand a word from what NPC's are saying. The levels are quite varied, a part of the game is also Xen, and don't forget about Hazard Course, that contributes about 20 minutes to gameplay. The atmosphere is great, background music contributes a lot to it. There are a lot of surprises so save often. There are also new types of enemies (some are very durable) and new weapons. Hard and tactical fights can't be avoided. There are only a few puzzles, but there are many jump-skill challenges. The problem with this game is, it's too linear and it doesn't reward exploring. It's really disappointing if you don't get anything after doing some serious jumping on the crates. Rating: 5, fantastic atmosphere and hard fights Time played: 3 hours and 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Cleaners Adventures MD5 hash:
bf36f9e927c293527bf4ef84f6c0dade
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| Download: Downloads: 247 Size: 5.57 MB | Review: Look at review for Conundrum 2 Rating: 4, combined rating of Conundrum 1&2 Time played: 2 hours and 20 minutes Required Half-Life version: 1.1.1.0* na koncu se ne zgodi nič More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Conundrum MD5 hash:
edbea1326b2f83024827602219a66141
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| Download: Downloads: 245 Size: 26.68 MB | Review: This mod is puzzle oriented. There are fights, but they are not the point of the mod. To proceed, you will have to solve series of puzzles that include skill challenges, puzzles that require creative thinking and those who require careful observation. Some of them are really great and because I love brain teasers, I loved the mod. Sadly, there are some puzzles, that aren't logical and this ruins the game. You will have to solve those by trial and error approach and if this fails, you will be stuck. I recommend setting the keyboard before playing and go through a short Hazard Course run. There are also fights, as already mentioned, but they aren't hard, because there is enough ammo and health packs. In Conundrum 2 you will again face tons of puzzles, this time they are require skill more than thinking. Because the author obviously recognised that some of the puzzles from Conundrum 1 were too hard, he made some helpful hints for some puzzles. But again, the help is wrongly distributed. The puzzles that are easy are backed up with help, those hard-core ones aren't. Too bad. The fights are also present, but there are less health packs than in Conundrum 1, so you will have to be more careful. Rating: 4, combined rating of Conundrum 1&2 Time played: 2 hours and 10 minutes Required Half-Life version: 1.1.1.0* na koncu se ne zgodi nič More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Conundrum 2 MD5 hash:
f03a41fd792ff398796ba138ec8f0b8f
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| Download: Downloads: 223 Size: 43.31 MB | Review: Cthulhu is a creepy mod, that is inspired by the books of H.P. Lovecraft, the creator of the Cthulu myth. Dark atmosphere, mysteriousness and creepy enemies are the core of this mod. Some of the story is told by reading books and notes, and some through video sequences. The enemies are varied and are in possession of various weapons, that involve classical shooting weapons and magical ones. Beside those weapons, can the hero also use his magic spells, but be carefull with that. If he overdues, he will get mad and the game will be over. The fights can be really tough, although the A.I. fails sometimes - thats one of the worst flaws in the game. The second flaw are the bugs. It's impossible to finish the game by not switching between Direct3D and Software modes. That is a huge disappointment. Although most of the game happens in the dark, that's not a problem, because the levels are bright enough and the lights are nicely distributed, so your eyes won't hurt. The gameplay is not-linear and so you will have to use some jump-skills and thinking to continue. If you get stuck anyway, you can help yourself with the walkthrough in the game folder. Rating: 4, varied and creepy, but buggy Time played: 6 hours and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Cthulhu MD5 hash:
66e20b567093e29853135f0aa1ba5942
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| Download: Downloads: 249 Size: 18.84 MB | Review: What do you get if you gather some mappers, let them express their imagination and set only one condition - how the exit and the beginning of the map should look like? You get an incredibly varied mod. CWC mappack was made by eight mappers, that mad sets of maps and later joined them into a mod. Because each author has a different approach, some maps will focus on puzzles, some on fights others on jump-skill challenges. For randomly put together maps, this mod is great. There can can be some fails (Xen level - you can get stuck, final map), but playing other maps makes it up for it. You will definitely not be bored. Be aware, especially in level transitions, because you can get stuck, and save often. Rating: 4, very interesting and varied, some maps disappoint Time played: 3 hours and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod CWC MapPack MD5 hash:
518b2b4738c0b46ee8706f1fca7a7d15
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| Download: Downloads: 248 Size: 13.84 MB | Review: This mod is really short, made from eight maps. The fights are hard, and health packs are only few, so you will have to play careful and save often. You play on Earth and a spaceship, for more background on the story, read the readme. Rating: 2, way too short Time played: 15 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Dalek Unbidden MD5 hash:
0237247ef3a52a28df1e455e5ba5e843
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| Download: Downloads: 210 Size: 14.87 MB | Review: Darkforce is a short mod, that has new models of guns and enemies and also some hard puzzles. Part of the game happens outside on the snow. That is nice, but the crosshair is not visible enough. Some fights have background music. There are quite a lot of surprises, but the end is dissapointing. If it would be longer and had different HUD color, then it would surely get a higher rating. Rating: 3, short, crosshair isn't visible enough Time played: 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Darkforce MD5 hash:
d1e29a63da5b9ebeeb471c1c2bce154c
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| Download: Downloads: 234 Size: 10.38 MB | Review: DAV Sub makes a really great mod together with the first part (DAV Train). It contains some surprises, that aren't only enemies coming from nowhere, and fights, that require tactical playing. There are enough medkits, but don't rush too much, or you will be dead. Enemies are known from the original Half-Life, so don't expect a revolution. Gameplay is pretty non-linear and contains some scripted sequences. Rating: 5, common rating for DAV Sub and DAV Train Time played: 1 hour and 35 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Dav Sub MD5 hash:
5be96798ddd2490408f032d0912f2f29
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| Download: Downloads: 230 Size: 2.68 MB | Review: Look at review for DAV Sub Rating: 5, common rating for DAV Sub and DAV Train Time played: 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Dav Train MD5 hash:
dd1343cd8f1cd400772a5977e463285e
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| Download: Downloads: 224 Size: 35.41 MB | Review: No review yet Rating: No rating yet Time played: No entry yet Required Half-Life version: No entry yet More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Decay MD5 hash:
ba6b567f477ee151589699f8d0adb8d2
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| Download: Downloads: 224 Size: 7.33 MB | Review: If you like hard fights, where it is crucial to think about who will you shoot before you shoot, then you will surely like Deliverance. You continue your play after the original game and demo addon Uplink in the Black Mesa complex. You will face known enemies that will give you a lot of trouble on higher difficulties and shoot with known guns. The game is especially interesting because of good scripted sequences, non-linear gameplay and the chance of two endings. Before you make a decision, save, and then after first ending, reload to play the other one, you won't be sorry! Rating: 5, if you are Rambo, you will love it! Time played: 2 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Deliverance MD5 hash:
f24174dd36a3539ad1d48248f8b6a5d0
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| Download: Downloads: 350 Size: 12.9 MB | Review: Although the menu and the text in french may repel you from playing, the mod is definitely worth playing. It's a mod with amazing degree of freedom. You will fight through the Black Mesa Complex and hit on many choices of paths. Because choosing the right one decides between life and death, you will have to think it well through, what to do. You will meet known enemies, that make the game extremely dynamic through scripted sequences. There are also some jump-skill challenges, so set your keyboard shortcuts right. Through the game you will also go through levels of the original Half-Life and there will also be a lot of surprises. Rating: 5, amazing degree of freedom Time played: 1 hour and 45 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Destination Black Mesa MD5 hash:
14e337b5a9150cf774e9f5b82126faf8
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| Download: Downloads: 219 Size: 10.53 MB | Review: You will hardly enjoy this mod, unless you have nerves of steel and the will to come to the ending. Most of the game are dark passages, where tons of enemies lurk. You have a flashlight and even the Long Jump Module (it's pretty useless), but the author forgets that you can't kill enemies without weapons. At the beginning you start with your crowbar and the pistol and at the ending you get the machinegun and rocket launcher (you will hardly use it, believe me). There are many sideways in the passages, but at higher difficulties, you will not want to explore, because you can't survive only with the pistol. There are loads of ammo and medkits, but to pick them up, you have to survive long enough. A long description for such a short and bad game. I recommend playing on Easy. Rating: 2, darkness and lack of weapons Time played: 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Dwell MD5 hash:
5cd9bb580128fbbf1623ddd200b7147e
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| Download: Downloads: 258 Size: 7.64 MB | Review: In this elaborated mod you will take a role of a secret agent that would like to stop plans of an evil madman that would like to take over the world with the help of alien creatures. There are enough ammo and medkits in the game and because there are plenty of well placed enemies, you will face intense action. Your outcome in fights will depend on your skill and speed. Sometimes you will also need to think and push a button. Scripted events make the game more varied and dynamic, there are also quite a lot of surprises in the game. Sometimes you have to decide which path to take. It is interesting how the author made dialogues by combining Half-Life 1 sounds. Rating: 5, dynamic Time played: 1 hour and 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Edge of Darkness MD5 hash:
34c3d4554d2779e74737db9d1c7f88d8
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| Download: Downloads: 209 Size: 15.13 MB | Review: Escape 1 surprises with extremely well placed enemies and you will have to play very tactical. Ammo and medkits are just right, well, sometimes maybe not enough. The correct path is well hidden and you have to think twice how to jump or what to do. It contains a lot of surprises, so the gameplay is far from boring. Strangely, the H.E.V. suit cannot be charged although the chargers are there. I would also criticize the ending, because it disappoints. Rating: 5, tactically placed enemies Time played: 1 hour and 05 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Escape MD5 hash:
9a60ebd2d399e6240c4b178bcb081fe8
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| Download: Downloads: 235 Size: 26.61 MB | Review: Escape 2 makes its predecessor look bad. The well placed enemies are still there and there are some new ones, but somewhere in the middle it becomes wandering in the darkness with hordes of zombies. Also there are places that have too many polygons and so the game will lag in some places. You will quickly get annoyed by the fact that there are a lot of undestroyable wooden crates and that you will spend most of the time in the game with health points below 50. Also, the H.E.V. suit cannot be recharged as in Escape 1 and the ending disappoints here as well. Before playing, set your keys! Rating: 3, nice fights, but too many flaws Time played: 1 hour and 25 minutes Required Half-Life version: 1.1.1.0* v e2_3 se zatakne vlak, uporabite noclip More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Escape 2 MD5 hash:
025819f0fa997f4a26af45dc8074412c
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| Download: Downloads: 315 Size: 5.35 MB | Review: Look at review for ETC 2 Rating: 5, one of my favorites, common rating for ETC 1&2 Time played: 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod ETC MD5 hash:
2b677f69122f3f22a902df146a7bc77a
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| Download: Downloads: 270 Size: 12.96 MB | Review: When playing the fantastic ETC series, you will have the feeling of playing the original Half-Life. Levels are very varied an contain a bunch of situations that will make you stop and think for a while. There are a lot of suprises, some of them are really unusual, but the game doesn't overdo them and they don't start to repeat. You meet well known enemies, that are really well placed and so you will have to think about every step you make. Scripted sequences and interactive NPC's make the game more interesting. There are a bunch of jump-skill challenges and puzzles, and the gameplay is not nearly linear. It also has humor. Before you start, I recommend you change the keys. Rating: 5, one of my favorites, common rating for ETC 1&2 Time played: 1 hour and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod ETC 2 MD5 hash:
f40338df58bd5a9741c64af67c2e5b5f
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| Download: Downloads: 208 Size: 63.86 MB | Review: In this Czechs mod where the texts and speech is in Czech, you will flip some switches, shoot some ninjas, shoot down a chopper and that's it. Hazard Course (that is quite good) adds about 15 minutes to the 85 minutes of the mod length. Video sequences and background music make the mod more interesting. There are only few fights, but those are extremely tough, so be prepared for Save/Load action. There are two missions and you start them without H.E.V. Suit or weapons, so be prepared for a lot of running and hiding until you don't find useful weapons. Invisible walls that disable your freelancing are a big minus. You see a lot of Czechs text in the game, but it will hardly help you, unless you can read Czech. Rating: 2, lack of action Time played: 1 hour and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Force of Evil MD5 hash:
57909d8dd79653e1b92273c49ba52760
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| Download: Downloads: 204 Size: 7.77 MB | Review: In this total conversion you hunt for the prototype H.E.V. suit, that has been stolen. You start without the H.E.V. suit and this means very painful gameplay, until you find it. Weapon change is very difficult, also the flashlight is missing, because there are a lot of dark areas, so don't forget to pick it up! Among new models and sounds, there are some video sequences and scripted events. The ending is bad. Rating: 2, very short with bad ending Time played: 30 minutes Required Half-Life version: 1.1.1.0* dela, ampak le brez HD paketa More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Gateway MD5 hash:
7c71ef2e3b7ec50c343e93ddd12f8451
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| Download: Downloads: 254 Size: 5.01 MB | Review: Change your keys first! I didn't really like the start of the game, because you have only the pistol and crowbar to fight off the enemies, and that could result in a large save-load spree. Later on I discovered that you can get a lot of goodies by exploring. Exploring is really needed, because most of the times the path to take remains well hidden. Sometimes you have to press some buttons, other times show jump-skills. There are also quite a few surprises and the game is far from being boring. Too bad for the disappointing ending, I expected an epic one. Rating: 5, non-linear Time played: 1 hour and 05 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Gut Reaction MD5 hash:
919d1ba821fff1681ce0349897a05259
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| Download: Downloads: 254 Size: 27.14 MB | Review: This mod is in Russian, so you will look at Cyrillic texts and speech in Russian. That has nothing to do with being able to advance, but can confuse the player. The gameplay is pretty confusing. You teleport a lot and after teleport you loose your weapons and get new ones. The story is hard to follow if you don't speak Russian. There are some jump-skill challenges and some button pushing. There are only a few fights, the most intense one is in the arena, others are boring. It has some music in background, but that doesn't make up for all the bad sides of the game. Rating: 2, confusing gameplay Time played: 1 hour and 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Half-Life Emergency MD5 hash:
709cb68bd412492c49b54a7b1a9aa2a7
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| Download: Downloads: 365 Size: 170.45 MB | Review: The mark Alpha should warn you to avoid this game and never even download it. Levels are uninspired, squared and without any details. During the game you shoot a few enemies and break infinite amount of boxes containing nothing. There are loads of storage areas, but the authors could spare the time of us players and cut them out of the game. The only reason for this game not getting an rating of 1 is extremely detailed machinegun and new sounds/music (I like the original HL sounds better. Is this F.E.A.R for Half-Life? Yes, be afraid, the game is horrible :). Rating: 2, dreadfully boring levels Time played: 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Half-Life Episode 2 MD5 hash:
652f4ae90121343af87e504eeafc42f0
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| Download: Downloads: 290 Size: 5.2 MB | Review: I was really lucky to finish this game in 100 minutes, because some paths aren't obvious and some puzzles are quite well hidden. The enemies are known from original Half-Life and they are very well placed. They can appear in situations when you would least expect them. You will find plenty of ammo and medkits, but don't be a hero or you will end the game prematurely. There are lots of jump-skill challenges. Yes, Xen is there and some of you will surely hate it. I enjoyed the Xen part, because you have to think hard to advance. There are also two different approaches to the ending. Don't be afraid to explore, because you will be rewarded. I also recommend you to save often. Rating: 5, one of my favorites, very varied Time played: 1 hour and 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Half-Life Infestation MD5 hash:
f055e005d06c083360db0585e82839d0
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| Download: Downloads: 227 Size: 59.53 MB | Review: First third of this mod was absolutely amazing and I enjoyed it very much. Levels are very diverse, filled with hidden areas that richly award you for exploring. You fight enemies from the original Half-Life and solve hard puzzles and jump-skill challenges. Russian speech doesn't stop you, because you can advance without knowing what the NPC's say. There are also traps present and they make you think of every step you make. I would rate this third with 5, but them came the other two thirds. Here, everything described before, was exponentially increased. That means tons of traps, tons of jump-skill challenges, hordes of hardcore enemies etc. I saved and loaded more often that in any other game and a lot of people would quit here, but I played until the end. I'll certainly never do that again, because the ending was totally unfair. Well, there are also some bugs in the game, so save often! Rating: 3, promising start, but then horrible until the end Time played: 5 hours and 45 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Half-LIfe Prison MD5 hash:
5ca11dc7f8eaa151713b6307c0803c68
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| Download: Downloads: 206 Size: 5.47 MB | Review: In this short mod, there is no story. Through 5 maps, you fight among hordes of enemies, that can be killed with well known weapons and some new alien ones. The gameplay is good, despite that there are no puzzles and the paths are obvious. But there is lots of action. If you want a challenge, play it on Hard. Scripted events, some surprieses and few video sequences make the game more interesting, but that's it. Rating: 3, short mod with hard fights Time played: 35 minutes Required Half-Life version: 1.1.1.2 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Half-Secret MD5 hash:
27f88a72ab7d3b6c993bcc01b80d50d0
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| Download: Downloads: 216 Size: 11.2 MB | Review: Set your keys before playing! This mod lives up to its name. Gameplay is very hard, especially because of ambushes, well placed enemies and surprises. If there would be more medkits, I wouldn't complain, but there are too few of them. It has been plenty of situations where I desperately tried to kill all enemies in a level, with health near zero. Because of that can the gameplay be really frustrating. Too bad, the game is otherwise very varied and interesting. To advance you have to solve some puzzles, push some buttons or show jump-skills. Rating: 3, varied, but way too hard Time played: 2 hours and 45 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Hard MD5 hash:
cbf815afa12d7fe8bc5b8cf2ce91c5fd
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| Download: Downloads: 205 Size: 38.46 MB | Review: Set your keys before playing! The sequel to Hard starts with more medkits and you feel like it's much better than its predecessor, but you couldn't be more wrong. You start without the H.E.V. suit and wander in the dark, then it gets better, but soon it's nightmare again. This time aren't the good placed soldiers the worst what this game has to offer. There are tons of very rude surprises (you get a grenade bashed into your head after teleporting, the room explodes without warning, etc.) and you will die very often. Soldiers have sniper rifles and there are tons of them, so you will hardly enjoy it. There are tons of bugs in it. Texture tearing, NPC's get stuck, doors are not opening, etc., so save often. Gameplay is not linear, but it becomes very dull near the ending. The puzzles are interesting, but everything else ruins the gameplay experience. Rating: 2, buggy and too hard Time played: 4 hours and 30 minutes Required Half-Life version: 1.1.1.0* v mapi 64 se ne odpre piramida More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Hard 2 MD5 hash:
8ade099ecf6d0e64689185ee0118b46d
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| Download: Downloads: 203 Size: 14.7 MB | Review: This mod is short. Most of the maps aren't best example of mapping, invisible walls ruin the mood. It contains some video sequences that give the player the feeling, they are there just to show, that it is possible to made one, because they have no practical sense. Especially bad is the train ride, because it slows down, only to enable soldiers to shoot you, if you step over the scientist while moving you die and you are being shot at between sequences. The AI is clumsy, badly placed althoug there are a few good fights. If soldiers were more properly placed, it might receive a higher rating. Rating: 2, short, in parts, badly made Time played: 35 minutes Required Half-Life version: 1.1.1.0* dela, ampak le brez HD paketa More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Hardman in the City MD5 hash:
f762000599cce14bc94fee4babdb72e2
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| Download: Downloads: 214 Size: 352.22 MB Patch: Downloads: 165 Size: 42.90 MB | Review: At the beginning of this total conversion of Half-Life, I was very excited. Excellently done enviroment, puzzles, scripted events, nice look and humour were pointing to a great game experience. The ambient is good, enrichened by the background music. Through the game you pick up documents that sometimes contain information critical to the mission. Sadly, the system is very buggy. The levels are open and huge, and I always like that, but ... soon they get too big. Playing becomes wandering around in labyrinths of hallways. Yes, there are markings on the walls, but some of them are placed strangely and they confuse the players more then they are helping them. The humour is nice in someplaces, but it becomes too dense with cursewords and making fun of the natives, and that isn't funny anymore (the game will be extremely offensive for the Asians!). Soon the bugs become more critical (doors aren't opening) and you will face a bug that will stop you from continuing sooner or later. I had luck and progressed very far, but somewhere around the end Barney dissapeared (maybe he was that dead man at the beggining of the level), but the game progressed. After reading the walkthrough and trying luck with cheats, I gave up, as it was impossible to continue. Lastly I played the bonus level -Alamo, it's ~15 minutes of gameplay. Rating: 3, this game could be great, but it fails due to numerous bugs, too bad Time played: 3 hours and 25 minutes Required Half-Life version: 1.1.1.2, priporočam igranje v Steam različici More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Heart of Evil Napalm Edition MD5 hash:
22c293fcf35d116a93dcb00676bd2f35
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| Download: Downloads: 182 Size: 10.12 MB | Review: A game can never be fun if it is unfair. This mod is an example of this. Through the gameplay you will face hordes of enemies, that are literally falling from the sky. Often you will clear an area and start climbing (with low health offcourse), when suddenly soldiers will appear from nowhere and will shoot you down. That will cost you some nerves. Almost every soldier with the machinegun, has explosive bullets and that means a lot of dying. The mod isn't even remotely balanced and is suitable only for masochists that like to die. Medkits are only a few and therefore you will face infinite Save/Load sessions. In the game you should receive help from some aliens, other are mad and attack you. Well, when I played, all aliens were mad and attacked me. There are also walking bodies (not zombies) in the game and situations with no exit. And if you don't find the H.E.V suit at the beginning, well, you have to play without it a long time. Rating: 2, unfair Time played: 2 hours and 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Hidden Evil MD5 hash:
ccf7c3c7efa1685a2dd48f0a69c59194
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| Download: Downloads: 260 Size: 21.9 MB | Review: This mod contains nudity (Duke Nukem style) so it's not suitable for kids (well, no first person shooters are suitable for kids :P). Aside from that it's really well done. It contains varied levels, with good placed enemies, so action is guaranteed. Those who like to explore will be happy, because it also contains secret levels. If you ever played Duke Nukem, Quake 2 and Aliens vs. Predator you will soon recognize sounds, maps and weapons. Some dialogues and situations are very funny, the game also contains video sequences that are made good, but they can be annoying sometimes. The story is told through on-screen text, so press pause to read it. Through the gameplay you will also have to solve some puzzles and be skilled enough. The ending is a big disappointment. The enemies are completely invisible, and you can tell their position only by their shooting. That can really repulse you from playing and although you have a heat sensitive gun, you can't just jump into a room full of invisible enemies and hope you will survive. Luckily there are spots, where you can regenerate your life. Some levels have also two identical sections and that can be a big problem for less experienced players. Rating: 4, quite fun, but with disappointing ending Time played: 3 hours and 50 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Hour Glass MD5 hash:
be699d25a11b78b4136748ddaa3b4be9
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| Download: Downloads: 215 Size: 9.35 MB | Review: This time Gordon Freeman sets foot in the Andes mountains. You will face architecture, temples and caves that were made by ancient Indian tribes. You will meet enemies known from the original game. They fights can be pretty tough, because ammo and medkits are limited. To advance you will have to push some buttons, jump good enough or trick your enemy. The game is really short and contains some odd situations. Rating: 3, good design and indian architecture, but too short Time played: 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Idol Hunt MD5 hash:
8fd0155f6906ac4e518f043990d65ae6
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| Download: Downloads: 258 Size: 9.35 MB | Review: The story of Infinite Rift happens about 3 hours after the Black Mesa incident. You will meet enemies from the original Half-Life and shoot with known weapons. The game has a really good balance between enemies:ammo:medkits, so you will enjoy it. Enemies often teleport and disable your return to already visited locations, there are also dozens of surprises. Video sequences that show you what is happening or show the story, make the game more interesting. During gameplay you are in constant contact with a scientist, that helps you find your way. There are only a few puzzles and some jump-skill challenges. The last part of the game impresses visually, because Xen and Black Mesa enviroment are beautifully mixed. Rating: 5, excellent mix of Xen and Black Mesa enviroment Time played: 1 hour and 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Infinite Rift MD5 hash:
08b2cf63d4f2c6448ee8c33c06f5fea6
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| Download: Downloads: 219 Size: 8.81 MB | Review: This mod continues after Gordon Freeman chose certain death. You will meet enemies from original Half-Life on maps very similar to Black Mesa complex, with Xen architecture here and there. Nicely placed enemies surely make the fights more intense, especially soldiers and nested machineguns that make crossing the map a real challenge. You will often have the opportunity to choose between paths (that really adds much to the game), and there are a lot of sideways that contain goodies for those who like to explore. It's essential to explore at the beginning, because ammo and medkits are really limited, and you will have to play careful. Too bad the game isn't finished, because the game suddenly ends after the final boss fight. Rating: 5, non-linear and varied Time played: 1 hour and 15 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Instinct MD5 hash:
c0a1f2fb878d853b072aa0a9d9668dec
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| Download: Downloads: 255 Size: 56.46 MB Patch: Downloads: 174 Size: 1.90 MB | Review: Some of the texts and the speech in this mod is French. The speech is not a problem, because of English subtitles, but setting the keys is. The configs are joined tottaly different than in original Half-Life so you will need some guessing to set them. The story starts after original Half-Life, when Gordon has to choose what fate to take. He chooses to stay on the train and then a group of scientists teleports him home. The mod is kind of a total conversion for Half-Life. The weapons are modified and you will need some time to adjust to them. An example is the infrared gun, that allows you to see through walls (wallhack :). You don't carry a flashlight around, instead you carry a lighter that lights only the nearby surroundings and often doesn't ignite right away (very innovative). The lack of light could mean serious trouble if enemies wouldn't carry flashlights. Therefore you can see them although the first part of the game is really dark. There is no Easy difficulty, so forget about original Half-Life difficulty setting and pick the Normal one. I played on Difficult because I didn't pay enough attention when selecting it and it's really hard. The enemies are very accurate and shoot through anything breakable. Besides machineguns, shotguns and grenade throwing you will also face sharpshooters and soldiers with rocket launchers. Healing is very inovative and reminds of Deus Ex. You gather batteries and medkits to use them when needed. You can select where to put batteries (key labeled Soin) and so you can heal most wounded parts. There is a lot of action and also puzzles and skill-challenges. Often you will have to activate a computer or use a door code found in the computer. Some parts of the game are fantastic. You can also drive a tank and do some damage to destructible environment (modern FPS shooters – run and hide in shame :P). In the last third of the game you will also face aliens, some of them are new. The ending almost spoiled the game (I played on Difficult, so the Normal ending will probably be less hard), but it's only about 30 to 45 minutes long and doesn't bother so much. Rating: 5, one of my favorites, the ending is rubbish, but everything else is excellent Time played: 7 hours and 05 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Invasion MD5 hash:
47cb865016fa0610b64bf262c76bfc66
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| Download: Downloads: 216 Size: 99.48 MB | Review: If you are desperate to play a mod that is mind-blowing, then Ispitatel 4 is the right one for you. You play Ravil Unisovich, that tells a story about how he brought hordes of monsters to this world. Video sequences help to show the story, but sometimes they can be confusing. The mod is in Russian, but it contains English subtitles. The speech is very professionally recorded and adds value to the game, also included is some background music. Playing is really unusual as you constantly move around, play other characters, do unusual things, solve puzzles and shoot. The authors did a very good job on the story. This is probably how a mad mans story looks like :D. Sadly, the game is pretty short. Rating: 4, mind-blowing, but sadly short Time played: 1 hour and 05 minutes Required Half-Life version: 1.1.1.0* nekaj neprozornih tekstur More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Ispitatel 4 MD5 hash:
33a48ad5d1b6dab5d019d54ceb2709aa
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| Download: Downloads: 194 Size: 43 MB | Review: Issues is a map compilation that will lead you through diverse and multiple environments. You have to find a lost scientist. Maps were made by different authors so the enjoyment factor will vary from map to map. Some levels are really great, others are only good. The package contains one unfinished Xen map, but you will be warned at the right moment and you will have a choice to play it or skip it. The game will autosave, so you risk nothing if you play it. Most of the levels contain multiple paths to advance, that is really nice. Besides shooting aliens and soldiers, you will also face puzzles and jump-skill challenges. You will surely not be bored in this mod. There are bugs and delicate situations, so save often. Autosaves can sometimes be placed badly and you will have to restart the map from beginning. Some maps are also poorly optimized and you will witness lag. Rating: 4, varied, quality of levels fluctuates Time played: 3 hours and 45 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Issues MD5 hash:
8687a78d6b4e5165f3017f31e2777a3f
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| Download: Downloads: 246 Size: 27.85 MB | Review: This mod is a literally full of bugs. There are lot of nonsense things in the game, triggers don't activate, you can't jump on something without billions of tries and you can get stuck really often. After hour and a half of gameplay I faced a event that disables the game completely. The rocket explodes instead of takeoff and so I'm stuck. Rating: 2, nest of bugs Time played: 2 hours and 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Krypton MD5 hash:
80c5b1519f0b624e0e454d8b5032382f
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| Download: Downloads: 289 Size: 21.71 MB | Review: The beginning of this mod is quite easy and I already thought I will have to restart the mod at a higher difficulty, when the action kicked in. Through the levels you shoot soldiers and aliens, pick up cards and batteries to activate certain machinery, jump over obstacles, escort scientists and soldiers to open the doors, solve a puzzle or two and even travel through time. The story is also told through documents that lay around so read them dilligently, because they will make playing easier. Some maps are mind-blowing and some problems really innovative. You don't have to fight your way out in every situation, because you can avoid it by taking another path. I also haven't noticed any bugs. Rating: 5, one of my favorites, interesting until the end Time played: 2 hours and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Life's End MD5 hash:
18a9468ec441e7666c2da00903afb1a9
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| Download: Downloads: 217 Size: 91.11 MB | Review: Mistake is a survival mod just like the Silent Hill series. You will have little ammo and weapons and there will be a lot of puzzles and horrifying surprises. The atmosphere is really great, flashlight with its beam adds greatly to it. Through playing you will face changes in your surroundings and scary events that will make gameplay very interesting. The advance option will be well hidden in most cases, so carefully read texts and don't be afraid to smash everything that looks like it can be smashable. There are a lot of crates, but all are empty, that disappoints a little. Here and there you will also encounter some boss fights. Because of many closed doors, long hallways and empty boxes, the game time will be soon over. Most of the time you will wander around and search for paths, if you will play it again, you will probably spend a lot less time on it. I would also criticize some jumps, because they can be really dull. Rating: 4, excellent atmosphere, but somewhat desolate Time played: 1 hour and 35 minutes Required Half-Life version: 1.1.1.0* nekaj neprozornih tekstur More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Mistake MD5 hash:
d8b636f537741733c0663326d4af0460
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| Download: Downloads: 243 Size: 38.21 MB | Review: In this Czech mod, that has Czech text (what else :P), you will pursue aliens and soldiers on board of space ship Moonwalker. Design of the levels is good and interesting, although it can be laggy sometimes because of lots of polygons and effects (that can be annoying). Author has built in some sounds and models from other mods. Fighting, advancement and puzzles are well made, but often you will have to be careful not to activate any explosives. A big letdown are too easy enemies (I recommend playing on Hard), and quick ending that leaves the player that longs for another hour of playing kind of dissapointed. Rating: 4, well made levels Time played: 1 hour and 15 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Moonwalker MD5 hash:
c4c49a8ffcfb5f56be78d7b507afa0b2
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| Download: Downloads: 212 Size: 35.39 MB | Review: If you ever watched Die Hard, you will immediately recognize the script of this mod. Terrorist take over the building and cause fear and trembling. Then suddenly a hero arises, but he is certainly not a super-hero, but very vulnerable person. He can't heal, so be careful, also he hasn't any crosshair (you can turn that on with a batch file). That means you will have to play hidden in the dark and walk very carefully. After reloading you loose the whole clip so don't do that to often. You get ammo from terrorists that drop a random amount of ammo after death. Its a total conversion, so you will see new models, new HUD and new weapons. Voice Acting is pretty good, but sometimes it isn't recorded well, sometimes you would need subtitles. Video sequences and different endings, make the game longer, but the author could also put in a level or two more. Rating: 4, good idea, but maybe lack of missions Time played: 1 hour and 15 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Night at the Office MD5 hash:
c8a2cda1d7338d7c021168f93805125c
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| Download: Downloads: 215 Size: 22.36 MB | Review: No review yet Rating: No rating yet Time played: No entry yet Required Half-Life version: No entry yet More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Nuclear Winter MD5 hash:
66a15869dc98c36c0f6787006ad6f169
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| Download: Downloads: 393 Size: 51.24 MB Patch: Downloads: 183 Size: 426.3 KB | Review: Set your keys before playing. Operation Black Thunder is a total conversion of Half-Life. In the role of a soldier you set off to prevent evil plans. Although the game starts like it will have teamplay, you play most of the missions alone. It has lots of weapons, that aren't balanced too good. Most of the time I used machinegun, because it's very accurate and deadly, rarely I used the shotgun, because it's inacurate and knockbacks when shooting (this sure ads to realism, but it's not good for such game). I also used the knife, the grenades and the sniper rifle a little, but didn't use other ones much. For the machinegun and shotgun there is lot of ammo, maybe too much, because soldiers carry one of these guns. You shoot only soldiers, that sometimes fail to act smart and you can finish them off without them noticing you. Although you could increase the game difficulty, don't do this, some ambushes and nested guns are deadly and make playing a real challenge. I would also praise video sequences, background music, not obvious paths nad scripted sequences. Near the end, there are several bugs and non-logic stuff, but we can overlook this. It has also tips between gameplay, but they are often unnecesary and ruin the game experience. Rating: 4, has a lot of potential, but lacks in few points Time played: 3 hours and 50 minutes Required Half-Life version: 1.1.1.2 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Operation Black Thunder MD5 hash:
628415c4a4dd1b09165b63ed5e8b0782
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| Download: Downloads: 194 Size: 24.86 MB | Review: The size of this mod isn't proportional to its length. It a really short demo (total conversion), where you play a soldier that has to infiltrate the Black Mesa complex. You unleash your arsenal on security guards and aliens, but that's it. Models are really nice and the puzzle is interesting, but judge by yourself if the 25 MB mod is worth 10 minutes of playing. Rating: 2, ultra short demo Time played: 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Operation Firesweep MD5 hash:
d25a1abcd5b815f16fb77dc933b886cc
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| Download: Downloads: 200 Size: 5.68 MB | Review: Although this mod is only 40 minutes long, I enjoyed every minute of it. It has some excellent puzzles, that has some very inovative in it. You fight soldiers and aliens, other NPC's help you with hints (Voice acting is very good) or with firepower. There is also some humor involved. The levels are interesting and you often return back to take a path that was closed before. Rating: 4, good puzzles, but short Time played: 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Operation Nova MD5 hash:
fe09ef66596cb1e13312eb6bd8cf8c15
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| Download: Downloads: 205 Size: 187.9 MB | Review: In this Half-Life total conversion, you will play a major in the Russian elite forces Spetsnatz. At the beginning you will train via good tutorial, and after that fight with unknown attack force (that are suspiciously similar to Islamic rebels). The game is based on improved GoldSource engine (Spirit of Half-Life) and surprises with extraordinary graphics. The authors have also included a nice action soundtrack, that improves the gameplay very much. The interaction user interface is simple, you can read documents, pickup ammo and open doors with it. The atmosphere is excellent, because of great background music and splendid architecture, based on old soviet bunkers. Quite a lot of time you cooperate with team-mates and cover their back or vice versa and communicate with them over the intercom. For bigger authenticity there are carefully modeled guns, gasmask and face shield. Too bad it finishes so fast, a few hours more would be preferred. Rating: 5, killer atmosphere, one of my favourites Time played: 2 hours and 10 minutes Required Half-Life version: 1.1.1.2 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Paranoia MD5 hash:
2891971213fe4501d20b52f099c9e3b1
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| Download: Downloads: 206 Size: 7.59 MB | Review: Peaces Like Us is a nice example of a mod that gets ruined by adding too much features. The first part was a masterpiece. Humans and aliens live in symbiosis in the Xen world, when suddenly soldiers attack. The ideas used in part one were really inovative and interesting, so I enjoyed playing very much. You had to jump, shoot or solve puzzles. Because medkits were just enough in numbers, gameplay was really nice. The other part occurs in the world, where aliens are enemies. It surely liked like a nightmare, because of the distorted world. It would be fun to play if there were any medkits, but now it was Save/Load all over again. In the last part there was the same story, with even more enemies. Gameplay wasn't so bad if you knew how to shoot. Level design and some ideas were really nice, there are also some scripted and video sequences that add variety to the game. Rating: 4, amazing start, dreadful middle and satisfactory ending Time played: 1 hour and 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Peaces Like Us MD5 hash:
ed305fefd80f02d420deac4563c43cbc
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| Download: Downloads: 183 Size: 9.24 MB | Review: In this mod you will not mod cars, but solve puzzles instead that contain button pushing, combination entering and making of words. There is no fights, although you receive a revolver. It can happen that the combination won't do anything, be careful to accurately select the right numbers. Rating: 3, interesting concept, but too short Time played: 40 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Pimp my Car MD5 hash:
62c19a67e73b306f63bd99ede59dd4f4
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| Download: Downloads: 187 Size: 6.15 MB | Review: This mod was made by and Russian author, what does the name mean is up to you. The beginning is dreadfully boring. You will walk through long hallways, drive with lifts and wait for scientists to do something for over 5 minutes. After that you will crawl in the ventilation shafts, shoot aliens and soldiers, jump and smash things. The levels aren't bad at all, and they contain some surprises. Between gameplay you often have to bring a scientist/security guard with you, so you will be able to advance. But something can go wrong (he doesn't do what he should or he gets killed) and you will be stuck, so save often. The author can be very rude in some parts and that is also a minus. Rating: 3, awful start, but quite good after that Time played: 50 minutes Required Half-Life version: 1.1.1.0* znanstvenik ne odpre vrat v nivoju 7 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Pizdec MD5 hash:
1f6b44d37206eb432bdfda4609d72f1c
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| Download: Downloads: 191 Size: 49.65 MB Patch: Downloads: 159 Size: 121. 1 KB | Review: This mod is special in many ways. First of all you don't play a human character, but you play an Alien Slave named Xonxt. The story begins on Xen with human invasion that steal a device named Xen Techno Biologic Sphere (XTBS). Your goal is to find the XTBS and return it to Nihilanth. I won't tell more, because the story is excellently told through thoughts of Xonxt, appearing during his journey through the Black Mesa Complex. Your weapons will be the famous Alien Slave green lightning that damages the attacker and heals you. You will also use the hornet gun, bats as rockets, Chumtoads, Snarks and be able to use nested machineguns. Because a lot of the levels are quite dark, you will need nightvision that is nicely done, but can slow down things a little. It seems Xonxt is almost invincible, but you will soon realize this is far from the truth. Soldiers become backed up with miniguns, nested machineguns, choppers and tanks. Then you will need to carefully plan every step you make and the game becomes excellent from there on. Maybe some levels are a bit dull, but most of them are great. Rating: 5, one of my favorites, being Gargantuas friend is really fun :) Time played: 3 hours and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Point of View MD5 hash:
e16a1bb8970d9e5f2263147ab9ec4157
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| Download: Downloads: 222 Size: 63.3 MB | Review: In Poke646 you spend most of the time in the streets of the city where an alien incident leaves terrible consequences. Excellent Hazard-Course guides you through basic game elements and introduces weapons that you will use through the game. These aren't ordinary, but modified. Among others you shoot with a nailer, you bash with a part of a pipe, throw remote explosives and use an alien creature that spits acid. The game is really well made. You will enjoy video sequences, background music and story telling through notes. You will fatigue if you bash with the pipe too hard. There is plenty action in the game in form of surprises, and you will be confronted with some hard puzzles. There are alternate paths to your objectives and this adds greatly to non-linear gameplay. There is also Xen level in the game, but it's quite nice, not dull. The only minus I see is the inability to pickup soldier weapons, but you will probably have enough ammo from other sources. Rating: 5, common rating for Poke646 and Poke646 Time played: 3 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Poke 646 MD5 hash:
68613bf8dd5646919e2d969455f931f5
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| Download: Downloads: 197 Size: 71.89 MB | Review: The sequel to great Poke646 is pretty much shorter, but good. The story continues the one from the prequel. The hero succeeds at building the teleporter and teleports back to the city. This time you have only few weapons, peace of pipe, machinegun, shotgun, crossbow and explosives, but your gameplay won't be hindered by this fact. In the sequel you face most of the good things from the original and adds medstations (one time use only), voice similar to Glados from Portal, some portals and some cameras that add diversity to the gameplay. The best part of the sequel is the background sound. The sound effects create an amazing atmosphere. Rating: 5, common rating for Poke646 and Poke646 Time played: 1 hour and 10 minutes Required Half-Life version: 1.1.1.0* nekaj neprozornih tekstur More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Poke 646 Vendetta MD5 hash:
32e4cba53feaa03929eace852782477d
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| Download: Downloads: 279 Size: 27.02 MB | Review: Although this mod isn't long, it still amazed me. It surely had a lot of effort put in it. You can see that by observing the new HUD, new models and great mapping. During gameplay you face numerous puzzles and search for well hidden buttons, that can keep you busy for a while. There are luckily no unlogical puzzles, if you are careful enough, you will have no problem playing. There is some shooting, some jumping, button pushing and exploring (those who like to explore will be richly awarded). This makes the game very diverse and interesting. There are also some video sequences, surprises and background music. Be aware, not every soldier is your enemy! Rating: 5, one of my favorites, very diverse mod Time played: 1 hour and 35 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Portrait of Freeman MD5 hash:
29821b51efe02e68eb0d14b1b0b91adc
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| Download: Downloads: 194 Size: 27.97 MB | Review: Before playing change your keys. Although this mod is a demo, it represents a very good mod. The beginning is bad, because you have no H.E.V. Suit and playing without it is a real pain. When you already think the demo is over, the real fun starts. You fight hordes of soldiers. There are enough medkits, ammo and explosive bullets to make the gameplay fair. Besides shooting, you will have to show some jump-skills and solve some puzzles. Although the levels are pretty dull, the gameplay is still interesting enough. Design of them is really unusual and can confuse the player. There are also some bugs (like blood and rain dripping into the sky :D). There is also some background music. Rating: 4, bad beginning, good afterwards Time played: 1 hour and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Project Focus North MD5 hash:
258ebd6e7903bd373cb42ccd149bfd46
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| Download: Downloads: 172 Size: 30.98 MB | Review: For some mods you just wish to end soon, but they go on and on. One of these mod is Project Quantum Leap. It's a project from multiple authors that combined their maps into a mod. Some of them are really nice, others are a disaster. The transitions are badly made, medkits are scarce and the enemies are numerous. They appear in situations where is it absolutely impossible to get out unharmed and make the gameplay look like a bad nightmare. They look like beta quality maps that no one tested yet. There are also some humorous situations and video sequences, but this is not enough to make up for the bad balance. I recommend playing on Easy. Rating: 2, if you are a masochist, you will love it :P Time played: 4 hours and 05 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Project Quantum Leap MD5 hash:
a0702a609bd7622a2107a31e6f28041c
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| Download: Downloads: 178 Size: 66.76 MB Patch: Downloads: 171 Size: 8.19 KB | Review: You would expect that people learn from the previous work, but in this case, they haven't. Rebellion is the sequel to Vengeance is long-winded. Absurdly long video sequences, doors opening for more than a minute, huge maps that are pain in the ass to walk around, invisible walls, soldiers fall from the sky, tons of bugs (chopper shoots through walls, Barney doesn't open the door) and so on, discourage the player from playing this mod. Only the fights are good, although the enemies often respawn only to anger you. I stopped before the end, because some critical bug appeared. Rating: 2, too looooooooooooooong and boring Time played: 3 hours and 05 minutes Required Half-Life version: 1.1.1.0* dela, ampak le brez HD paketa More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Rebellion MD5 hash:
34e1837b0677c090a05dd47e4c211b0f
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| Download: Downloads: 197 Size: 99.5 MB Patch: Downloads: 165 Size: 1.74 MB | Review: Reissues is a compilation of levels from different authors, connected by a map with portals. The only thing that the levels have in common are the exit and the ending, the rest is left to the authors imagination. Therefore you get very diverse levels. Some of them are of superb quality but a few of them aren't so good. You shoot enemies and have guns from the original game. Nothing new. More impressive are the environments that span from oriental to futuristic (Half-Life 2 like) themes. The game is based on Spirit of Half-Life, so expect nice looking effects, but a bit lower FPS. The difficulty of the game is pretty high, in some places, a bit too high, because you can run out of ammo (and life) quickly. This isn't the only error, because almost all of the maps are crowded with bugs, so save often. When climbing the tower in Second Wind, use noclip and save some nerves. Savegames can't be loaded in that level and if you die ... well, you can only restart the map. Be aware that the installer owerwrites the files sw.dll, hw.dll, cgGL.dll, cg.dll, so make backups! Rating: 4, excellent maps, sadly there are also some critical bugs Time played: 6 hours and 15 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod ReIssues MD5 hash:
d1355cbbdd20c1fe1d3ea7c9cb372e32
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| Download: Downloads: 416 Size: 327.28 MB | Review: No review yet Rating: No rating yet Time played: No entry yet Required Half-Life version: No entry yet More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Resident Evil Cold Blood MD5 hash:
938a4a32ad87720efff171ad9c81aeab
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| Download: Downloads: 168 Size: 97.75 MB | Review: The levels in this mod are extremely well made, offer you alternate routes and kind of remind the player of the original Half-Life. Even the Boot Camp (Hazard Course) is really long. But here the good things end. There is absolutely no balance in this mod. It appears the author likes to torture the players of this mod. The fights are terrible, because the enemies move faster, shoot faster and are extremely aggressive. The annoying Headcrabs are the absolute horror now, and ninjas are demons from hell. There are tons of enemies, later on you will face zombie soldiers that move and shoot insanely fast as soon as you hit them. I spent more than seven hours fighting through the unfair mod on Medium difficulty, but than at Dread Plot, I just couldn't take it anymore. I will surely never play this mod again!. Rating: 2, great mapping, everything else is awful Time played: 7 hours and 20 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Residual Point MD5 hash:
740c617aa3ecce5d97c0637e3f9692e2
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| Download: Downloads: 168 Size: 18.24 MB | Review: I must warn you first that the speech and texts in Russian can be crucial in some situations, but I somehow managed to come to an end without knowing what I'm reading. The levels are really dull, full of doors and buttons that activate a device or open a door somewhere. During gameplay you face known enemies from original Half-Life and smash tons of boxes that won't leave you to advance until you cleared them away. I'm pretty sure I spent 15 minutes only with box smashing, because the boxes are extra durable. A bad joke. Especially bad is braking the boxes under water, because you will have to endlessly return back for air. The fights are quite intense and you have react fast in some situations. Rating: 3, dull levels and awfully boring box smashing Time played: 1 hour and 15 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Run from Hell MD5 hash:
9b7a982ef47652be4b48a5c970e5e791
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| Download: Downloads: 198 Size: 71.94 MB | Review: Install this package in Half-Life\asheep, because the installer doesn't create the asheep folder! The original Azure Sheep doesn't use the High Definition pack and therefore this package comes in place. It replaces the models and sound with new ones and it looks pretty good. The only problem is with female security guards and Kate that look cheap with this pack. I don't know why it was needed to enlarge their breasts and asses and enlarge their cleveage/shorten shirt. This is especially annoying with Kate, because it's a key person, but looks totaly different. Rating: 5, good fights and various paths, one of my favourites Time played: 5 hours and 10 minutes Required Half-Life version: 1.1.1.0* rotorji helikopterjev niso prozorni More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Super Definition Azure Sheep MD5 hash:
f4cf6dcaad8771973e91da1b9212fc0e
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| Download: Downloads: 206 Size: 110.37 MB | Review: Language in this mod is Czech and it can be really hard to know what is going on during playing. There are new weapon types and new monsters (totally four). The atmosphere is good, it's backed up by nice background music and surprises. For additional variety you can take alternate paths and exploring is richly awarded. Ammo and medkits are too many, so you might play on Hard. Sometimes the path to advance is well hidden, the mod also contains puzzles. Sadly, there are also some bugs, but they aren't critical and you can almost finish the game. Rating: 4, good atmosphere, maybe too few types of enemies Time played: 3 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Survive in Catacombs 1 MD5 hash:
4e50689360f28be4aca9da869d1eac1b
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| Download: Downloads: 188 Size: 146.09 MB | Review: The second part of the Survive in Catacombs series is shorter than the first one, half as long. Language is Czech as in part one and you will again not know exactly what is going on. This time there are more enemies and weapons as in the first game. If you look carefully you will see a striking resemblance with Monoliths Blood. The beginning of the game is very hard, because you only own a pitchfork and striking enemies with them can be really dull. With advancing you get more weapons that are sorted only in two groups. This is very unpractical. The game lags a lot because the author overdid the effects. Scripted sequences and music make the game more interesting, but there are tons of bugs in the game that can make you stuck (sheriff gets stuck in the door, there should be a man that gives you a key, but the only thing that is there is it's skull, etc.) Rating: 2, buggy and unoptimized Time played: 1 hour and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Survive in Catacombs 2 MD5 hash:
609a3dc4887fa52647526d4758c8e633
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| Download: Downloads: 200 Size: 19.4 MB | Review: In this mod, made by authors of the mod Peaces Like Us, you play a janitor. For induction in the game you can play the fun Hazard Course. The best feature of this game are surely excellent maps, accompanied by extraordinary scripted events and good video sequences. The puzzles are great, there are quite a few surprises, the fights are hard, and there are also secret places full with goodies. The game contains new models and a bunch of new weapons. Scientists in H.E.V. suits help you fighting and you even meet Freeman. Sadly, the game has some bad points, among them are bugs and a psychopathic ending. Despite that is the gameplay enjoyable. Rating: 5, weird ending, excellent otherwise Time played: 3 hours and 05 minutes Required Half-Life version: 1.1.1.0* dela, ampak le brez HD paketa More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Sweet MD5 hash:
9bafb521a3be30fc87731d3aa37a380c
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| Download: Downloads: 186 Size: 84.77 MB | Review: The text in this mod was Cyrillic and the speech in Russian, so I couldn't follow the story. You play a protagonist really similar to Max Payne, that tries to save the world. There are scary moments in the game, but they are really badly done. You fall in a trap/pit, for example, where a ton of symmetrically placed enemies are and you have to finish them off to continue. There is not enough ammo and medkits and your weapons are not enough for very accurate soldiers. They usually don't even dump their ammo, so you will have to do with really careful approach. It is impossible to avoid injury or even avoid death on the first time you encounter one of the many traps. It has some background music, but it starts from the beginning at every Loadgame and the music used is copyrighted (I doubt the author owns the rights to use this music in his mod). Rating: 2, unfair Time played: 2 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod The Lost Hell MD5 hash:
faffb3817e4165d79a167e915b36d2c8
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| Download: Downloads: 216 Size: 55.93 MB | Review: because author of this mod is Reaktor who also made the excellent at start, but bad afterwards mod Prison, I was skeptical about this mod. It started fantastic. It just pulls you into the game and you don't know when the time flew by. The puzzles are pure masterpieces that are solved with help of weapons that you get gradually through the game, objects that you pick up, contraptions, jumping, zero gravity areas and offcourse good timing. I enjoyed everyone of them very much. The enemies are only a few, and they can endanger you by setting of f explosions or helping you some other way. Each room is saved at the beginning, so don't be afraid, if you get stuck, you can restart it. The excellent voice acting performed by Phillip Marlowe (PlanetPhillip.com) adds incredibly much to the gameplay experience. You get the feeling of playing and extended version of Valve's masterpiece Rating: 5, one of my favorites, fantastic puzzle-jumping-shooting mod Time played: 9 hours and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod The Trap MD5 hash:
d06a2403456d1274c963b6e1c62d53b1
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| Download: Downloads: 159 Size: 5.56 MB | Review: As it's apparent from the mod name, this game sets in the Xen world that humans try to terraform into more human friendly one. You are sent there as Gordon Freeman to commence an experiment when everything goes wrong. Although the mod is kind of short, the gameplay is interesting. You will meet enemies known from the original Half-Life in a complex very similar to Black Mesa, part of the story also happens outside. The fights with soldiers and ninjas are pretty hard, because they're well placed and often backed up with nested machineguns. Ammo and medkits are plenty in numbers, but still, you have to be careful. Rating: 4, nice gameplay, somewhat short Time played: 55 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod The Xeno Project MD5 hash:
076a619bed2175270a126eb675e56d62
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| Download: Downloads: 190 Size: 67.06 MB | Review: It's hard to review such an excellent mod as They Hunger. Without doubt, this is one of the best, if not even the best singleplayer Half-Life mod ever made. Desperate screams of horror and suffering ... zmobies crawling out of graves, longing for food, your brain ... howling of dogs, mixed with croaking of crows ... horrible moments in the asylum ... rustling of trees, interrupted by sniffing of skeletons, searching for meat ... That and more is They Hunger. A three episode game featuring excellent fights, amazing mapping, lots of secrets, hidden paths and good riddles, huge lenght (if you play for the first time, expect 20 hours of gameplay) and lots of fear. If you slept good until now, you sure won't be anymore, after you play this mod ;). Rating: 5, best single player mod for Half-Life 1, one of my favourites Time played: 6 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod They Hunger Triology MD5 hash:
5322d24456f2e92b21b0a321701e5c78
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| Download: Downloads: 178 Size: 9.12 MB | Review: The story of the Timeline series is one of “what if” stories. What if Nazis would won the second world war by inventing teleportation through time. You play Gordon Freeman working for G-man and your mission is to solve the incident involving time travel. Time travel means a lot of diverse architectures. Architectures combine wonderfully, there are lots of puzzles, good and hard fights. The best part of the game is excellent map design. Rating: 5, excellent map design Time played: 1 hour and 45 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Timeline MD5 hash:
ef589687f45ff76e562697d738613c56
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| Download: Downloads: 187 Size: 21.71 MB | Review: The second part must be the best in the series. Gameplay is interesting, the puzzles are great, although they become (too)hard at the end. It has secrets, traps, excellent scripted events and great mapping. These two things make the series great. The fights can be hard, especially at the end, because the author completely forgets about balance. There are very few medkits and ammo around, so you could end like me (I had only one bullet and one tripmine for 10 minutes and had to kill Alien Slaves with the crowbar). Too bad, it almost became one of my favourites. Rating: 5, very nicely upgraded first part, bad ending Time played: 4 hours and 45 minutes Required Half-Life version: 1.1.1.2 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Timeline 2 Iced Earth MD5 hash:
bcebc14113c0b99f416ca8a70a7d3bc5
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| Download: Downloads: 149 Size: 40.63 MB | Review: The third part of the series brings all the goodies of the first two parts, but it's not as polished as them. There are some too hard puzzles that are imposible to solve (or you will waste many hours) without a walktrough. The difficulty is too high and at the end the game becomes very hard, I recommend playing on easy, but the first part is well playable on Medium. There are lots of bugs in this mod, you can get stuck often, so save often. If we take away some too hard and unfair situations, we get a enjoyable game. Rating: 4, all the goodies of the first two parts, too hard at the end Time played: 4 hours and 05 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Timeline 3 Heart of Darkness MD5 hash:
289e3184237165eecedfcc0cefcd800b
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| Download: Downloads: 182 Size: 11.85 MB Patch: Downloads: 149 Size: 349.1 KB | Review: This mod is really well made, sometimes with well hidden paths. The enemies are tactically placed and gameplay is far from being boring. Scripted sequences make it even more interesting. Those who like to explore, will also love it. It's pretty short, but the gameplay makes it up for it. Rating: 5, excellent, but short Time played: 55 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Times of Troubles MD5 hash:
be8ef0a57822f4f2e6551e1684af90a0
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| Download: Downloads: 171 Size: 12.72 MB | Review: Look at review for Todesangst 2 Rating: 5, one of my favourites, common rating for Todesangst 1&2 Time played: 55 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Todesangst 1 MD5 hash:
d107a75f6c60851f59d351208a7ba363
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| Download: Downloads: 176 Size: 74.66 MB | Review: The Todesangst series begins with an excellent “hors d'oeuvre” - Todesangst 1, that offer interesting video sequences, background music, well hidden paths, hard fights and alternate routes. The “main course” follows, Todesangst 2, that improves the first part with a lot of new enemies (both human and Xen), scripted sequences and a new weapon – a throwing axe. Video sequences have a really nice Voice acting and also some humorous parts. The gameplay is very diverse and interesting in both mods, in the second one you will get rewarded for exploring. By finding all the bonus numbers, you get to play an Bonus room in Hazard Course. Rating: 5, one of my favourites, common rating for Todesangst 1&2 Time played: 2 hours and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Todesangst 2 MD5 hash:
23b4321d67c37b6955942985d475ef0a
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| Download: Downloads: 171 Size: 8.35 MB | Review: In Underground you play Gordon Freeman and you have to explore the northern part of Black Mesa. That means you will meet enemies and walk through the environments known from the original Half-Life. There are no puzzles, but they are some though fights and a lot of surprises. There are also some jump skills required. The game is ruined by the fact it's too dark. I spent most of the game with the flashlight turned on, only the ending is brighter. There also some bugs (doors not opening), but autosave saves the day. Don't forget to play the Hazard Course, it's a pleasant surprise. Rating: 4, good, but too dark Time played: 1 hour and 25 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Underground MD5 hash:
ff956c4679e619941e1d3d8aef0ef004
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| Download: Downloads: 160 Size: 10.63 MB | Review: USS Darkstar is a spaceship and some day everything goes wrong. Aliens swarm the ship and seed destruction everywhere. There are some amazing scripted events in the game. There is non-stop something happening, the ship literally "lives" and the gameplay is very interesting. There are tons of secrets in the game and exploration is richly awarded. To find all the secret places, you will have to play through the game several times. Often you will have too look hard for the correct path to continue. Often there are more paths to continue and this adds to diversity. The weapons are standard, you fight only aliens. I also enjoyed the gameplay as minimized very much. The only disappointing thing is the ending. It looks like it will have a sequel, but this never happened. Rating: 5, excellent scripted events, one of my favourites Time played: 2 hours and 10 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod USS Darkstar MD5 hash:
f5f55cf32376529215b6fa46ac416dd5
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| Download: Downloads: 148 Size: 16.07 MB | Review: Although this mod is a little more that an hour long, you will be bored when playing it. The enemies are only a few, there is a little of weapons and you run around most of the time through levels with several defects (leaks, cracks). I didn't get the story if there was one. There are a whole bunch of non-logical situations and most fun is the ending where you get to kill Gargantua. Rating: 2, boring and with lots of flaws Time played: 1 hour and 05 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Vengeance MD5 hash:
9836f697cbeee348f4d153d7216ba892
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| Download: Downloads: 235 Size: 44.98 MB | Review: Already at the beginning you can see that Visitors is a really great mod. When you advance you realize this mod is a masterpiece. The levels are extremely well made, the paths are well hidden, puzzles are great and the fights require tactical approach. The gameplay is really diverse, you often walk trough every corner of the map, because there is a lot to do and you get richly awarded for exploring. Medkits and ammo amount is sufficient and you will enjoy it. One of the best mods made! Rating: 5, one of my favorites, excellent puzzles and interesting gameplay Time played: 3 hours Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Visitors MD5 hash:
2f2b440ff81685ba3be1585e717a2ac2
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| Download: Downloads: 169 Size: 9.29 MB | Review: Insteand of playing human protagonist, you will this time play a Xen Warrior (the monster with the hornet gun). After short Xen Course where you will practice with various weapons, you teleport on Earth. The game contains some levels from the original Half-Life game and some from Chronicles - Episode One. Gameplay is quite interesting, but could be more fine tuned. Earthlings have green aura, Xen creatures have red aura. That doesn't mean all Xen creatures are friendly, some are aggressive and attack you. You heal by munching on humans, and along with the target tracking hornets, you become almost invulnerable. I recommend playing on Hard. Rating: 2, really short and not fine tuned enough Time played: 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Xen Warrior MD5 hash:
47b7d96490ec41fa9f9fd849ac9f860d
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| Download: Downloads: 169 Size: 14.22 MB | Review: U-Life is a mixture of Half-Life and legendary Unreal. The enviroment is fully Unreal-like, levels are made good and provide good atmosphere. The enemies and the weapons are from Half-Life. The mixture works well and you want more, when the game suddenly ends without any message. The fights are pretty tough, because the ammo and medpacks are pretty rare, but they are fair. Here and there you have to push a button by hitting it with your body (like in Unreal). Rating: 3, promising demo, but short Time played: 30 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod U-Life MD5 hash:
bd886350c3a04d8c1f50bc60ff4c72fe
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| Download: Downloads: 182 Size: 2.09 MB | Review: In Chaos Theory you play Gordon Freeman and yet again you shoot the aliens. The concept is pretty interesting, because after each of the finished map, you get teleported to another "random" environment. The fights are really interesting, you should play on Hard for bigger challenge. There are quite few surprises in the game and nice ideas. Too bad it isn't longer. Rating: 3, incredibly fun despite being short Time played: 35 minutes Required Half-Life version: 1.1.1.0 More: Look at screenshots, read reviews and comments and get walktroughs on PlanetPhillip for the mod Chaos Theory MD5 hash:
32ebb5c03228d226168117e185384123
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